[MUD-Dev] Re: Majestic (was The Sims Online)
Mon Apr 9 17:46:00 New Zealand Standard Time 2001
> On Sat, 7 Apr 2001, Baron, Jonathan wrote:
>> My problems with Majestic involve my opinions as a developer, and
>> my bias when it comes to what I consider the most important
>> strengths of the medium. I am strictly a "it's about the
>> community" bigot <g>. Could it be fun? No doubt. Will it advance
>> the medium? That's the question on my mind, plus, as I said, it
>> may prove impossible to release.
> Fill me in on the massively multiplayer aspect of it? It didn't
> sound to me like that aspect of it was central to the game, which
> isn't a bad thing. A game doesn't have to be either single player or
> completely focused on the community aspect to be fun, I
> think. There's certainly a range in there.
I don't know how *massively* multiplayer it is, except that you
apparently play with others who are also online, building up a list of
allies and such as you progress through each episode. They're doing
some innovative things to help you build up this mini-community
easily, but I'm not sure how much I can say without the black
helicopters hovering over my house at night...
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