[MUD-Dev] TECH: Flash Crowds and overflow control

Marc Bowden ryumo at merit.edu
Thu Apr 12 07:21:21 New Zealand Standard Time 2001


--On Wednesday, April 11, 2001 6:13 PM -0700 Gavin Doughtie 
<gavin at idealab.com> wrote:

> The story then explores means of control for such sudden events, and
> the powers that be ultimately construct huge "flash crowd" holding
> cells for people attempting to teleport into scenes of chaos.
> Perhaps there are useful metaphors that others can find in this
> story -- AC, for example, has the "Portal Storm" concept.

Not to display my ignorance, but what is a 'portal storm'?

--
Marc Bowden - Soulsinger         Dreamshadow:The Legacy of the Three
  ryumo at merit.edu                                 206.246.120.2 3333

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