[MUD-Dev] Review of Galactic Emperor: Succession in LumTheMad's Forums

J C Lawrence claw at 2wire.com
Tue Apr 24 20:17:45 New Zealand Standard Time 2001

On Tue, 24 Apr 2001 15:33:53 +0200 
Ling Lo <ling.lo at wireless-interactive.com> wrote:

> Should this sort of game appear in mud-dev?  I don't know.

Writing as list owner:

  Why, yes.

  Many MUDs do not offer persistent worlds (eg all the reset based
  games, suh as Aber, Diku, etc) -- most extant MUDs, and in
  particular most text muds do not offer persistent worlds.  While
  persistent world games are an obvious interest for the list, the
  definition of a MUD as requiring a persistent world is an
  artificial and externally derived assumed orthodoxy (several list
  dinosaurs lauded persistent worlds until they became the default
  model and all the dissenting voices either shut up or left).
  Further such non-persistent worlds suffer a largely identical set
  of basic problems to persistent implementations.

J C Lawrence                                       claw at kanga.nu
---------(*)                          http://www.kanga.nu/~claw/
--=| A man is as sane as he is dangerous to his environment |=--
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