[MUD-Dev] EQ: what makes a zone interesting?
elia at familjen.se
Thu Apr 26 22:58:03 New Zealand Standard Time 2001
On Thursday, 26 Apr 2001, Shren wrote:
> I'm glad that I'm on a fast connection - that was a heck of a
> post. Couldn't everyone who wanted the whole body of "what makes a
> zone interesting" gone and gotten it themselves?
I understand your critique, but I'm glad someone spent some time
posting the full length. I am interested, but would not have bothered
to visit the site to read the whole discussion. :)
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