[MUD-Dev] Where are we now?
the_logos at achaea.com
Tue May 1 17:26:19 New Zealand Standard Time 2001
On Tue, 1 May 2001, Brian Hook wrote:
> This is a disturbing trend to me because I've seen a lot of
> developers adopt a very borderline "us vs. them" mentality without
> even realizing it. They're busy trying to prove a point instead of
> trying to let players enjoy themselves. And in the end you get
> frustrating, complicated games that appeal to the game playing
> aristocracy instead of being accessible to the masses
> (a.k.a. "dumbed down").
I suspect Mr. Munt would view not dumbing down a product as a good
thing. I know I do.
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