[MUD-Dev] Libs for 3D Client/Servers

Brian Hook bwh at wksoftware.com
Tue Jul 3 14:38:43 New Zealand Standard Time 2001

At 03:20 PM 7/3/01 -0500, Todd/Warden wrote:

> This is pretty much what I see NwN turning into (only with 64
> player servers.)

I haven't read up enough on NWN's attributes, but it looks like you
can only run a "module" at a time, so you can't host an entire
world.  I'm also unclear where characters are stored.

Brian Hook

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