[MUD-Dev] Libs for 3D Client/Servers

J Todd Coleman warden at wolfpackstudios.com
Tue Jul 3 15:20:38 New Zealand Standard Time 2001

----- Original Message -----
From: "Brian Hook" <bwh at wksoftware.com>
To: <mud-dev at kanga.nu>
Sent: Tuesday, July 03, 2001 5:13 AM
Subject: [MUD-Dev] Libs for 3D Client/Servers

> I'm curious what the list membership would think of a product that
> was basically a "graphical MUD in a box".  Something with a set of
> libs for a server, client, database, etc. and that lets MUD
> operators create and manage their own 3D graphics MUDs for smaller
> scale operations (I'm thinking along the lines of hundreds of
> simultaneous users on a server).

This is pretty much what I see NwN turning into (only with 64 player

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