[MUD-Dev] strong encryption for authentication
sean at ffwd.cx
Wed Jul 11 20:12:58 New Zealand Standard Time 2001
From: "Robert Fleck" <rfleck at cigital.com>
>> From: Fred Clift [mailto:fclift at verio.net]
>> The main problem I see is that people use mud clients that would
>> need to be enhanced. I can tunnel tinyfugue (long live
>> tinyfugue!) [snip]
> The main problem I see with this is that your server now has to
> support x ssh sessions, where x is the number of players. That's
> a _lot_ of computation, and combined with an medium complexity
> active mud, with a reasonable number of players... You'd overload
> the mud server.
I think it won't be long before hardware support for encrypted
sessions becomes more common in ethernet cards. There are a number
already available (3Com makes one) that provide support for IPSec,
and I believe IPSec support is built directly into IPv6. It
wouldn't surprise me if they didn't also provide hardware support
for ssh, given how common it is, and if not, they will soon.
> And who really wants to buy a crypto accelerator for a mud server?
Never underestimate geeks :)
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