[MUD-Dev] TECH DGN: Re: a few mud server design questions (long)

Caliban Tiresias Darklock caliban at darklock.com
Mon Jul 30 17:12:41 New Zealand Standard Time 2001

On Mon, 30 Jul 2001 13:03:08 +0100, "Adam Martin"
<ya_hoo_com at yahoo.com> wrote:

> Perhaps use a red-black tree, with a pointer to the item which is
> head of the queue.

Wouldn't a heap be better for events, since it provides inherent
priority processing?

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