[MUD-Dev] Something in the water

Matt Mihaly the_logos at achaea.com
Thu Aug 2 00:58:36 New Zealand Standard Time 2001

On Wed, 1 Aug 2001, Jon Morrow wrote:
>> -----Original Message-----
>> From: Matt Mihaly
>> We've considered these admin-run RP rewards many times, and
>> always rejected them because it would, I think, lead to systems
>> where players would attempt to "rp" when the admins were likely
>> to be watching ("Hey mommy, look at how well I roleplay! *jumps
>> up and down and waves arm to get mommy's attention*) and would
>> end up causing resentment among players who roleplayed and didn't
>> get noticed. Squeaky wheel gets the grease and I don't believe
>> that being 'loud' in speech or behavior (to get the attention of
>> the admins) should be required. Generally, I want just the
>> opposite really.

> Have you considered having admins watch players while invisible,
> at random times, and at random locations?  You could also make the
> bonuses fairly rare, meaning players wouldn't work for them as
> much, but would rather see them as a sign of passive
> encouragement.

Well, frankly, our admins have better things to do than sitting
around randomly watching players hoping for the player to do
something interesting, particularly if the rewards are to be so
rare. And, I think, that wouldn't solve the problem. If the reward
isn't good enough to make them want it (ie it is rarely given out)
then they aren't going to try for it.


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