[MUD-Dev] Something in the water
sparrow at clickspring.com
Fri Aug 3 22:09:51 New Zealand Standard Time 2001
Matt Mihaley wrote:
> I'm working on a project where player advancement is entirely
> based on RP (its stricly a RP based game, admittedly). All players
> are able to vote for another player (once a week, but not for the
> person you voted last week). These votes, and submitted logs are
> used to hand out points which can be used for character
> advancement (training, which is also Roleplayed, with coded
> support systems).
> The server will include the capability to log sessions (for those
> whose clients can't), and logging of RP (in order to produce
> chronicles, and so forth) will be heavily encouraged.
> In short, the system for RP-Rewards will be largely playerdriven,
> and admin supported, which to me, seems the way to go.
What about those players that dont quite "fit" into other clicks? Does
this setup a dangerous abilitity for the players to outcast those they
dont like? Or is this how you want it..
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