[MUD-Dev] Writing a MUD Server in Visual Basic?
MOwen at Channel4.co.uk
Tue Aug 21 10:50:32 New Zealand Standard Time 2001
A colleague of mine has recently been talking about writing a MUD
server in visual basic, as he believes that the speed of current
machines more than outweighs VBs sluggishness.
I'm not so sure it's possible to write a server in VB, even for a
small scale world (~64 players), aren't there threading and load
balancing issues ?
Thoughts or comments anyone ?
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