[MUD-Dev] Writing a MUD Server in Visual Basic?

Matt Mihaly the_logos at achaea.com
Tue Sep 4 01:51:20 New Zealand Standard Time 2001

On Sun, 2 Sep 2001, Chris Gray wrote:
>> From: "Troy Fisher" <ashon at wsunix.wsu.edu>
>> KevinL wrote:
>>> I'd definitely be interested in some performance numbers - I'm
>>> still on the lookout for anything vaguely approaching
>>> benchmarking for muds.
> I must have missed this post in the catchup from my vacation. I'm
> interested in MUD performance data, too. Mostly because I think
> mine is the fastest there is, of course. :-) Several years ago
> when mine was still "AmigaMUD", someone did some comparisons
> between it and the LPMud of the time and it was lots faster than
> that, but I know the LP's have gotten a lot faster, and I've
> gotten my new bytecode engine. So, is there anyone out there that
> has downloaded my server (the hits can't all have been search
> engines!) who is in a position to compare it to the latest LP's?

How could we benchmark MUDs? In other words, how could we test them
under the exact same conditions?


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