[MUD-Dev] Geometric content generation

Brian Hook bwh at wksoftware.com
Tue Oct 2 21:37:53 New Zealand Daylight Time 2001

At 03:11 PM 10/2/01 -0700, Robin Lee Powell wrote:

> What if I want to play a nice guy and a total bastard at the same
> time?

Valid point, and I think my one character/ship/server rule actually
probably isn't necessary.  One ship/character -- yes, definitely
necessary.  One character/server -- not necessary so long as you
can't have characters playing simultaneously and you can't have
characters exchange goods.  Sure, you could have an intermediary be
a buffer for transferring goods, but once again, I just don't think
it's going to buy you much.


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