[MUD-Dev] Request for ideas
Wed Oct 3 08:09:18 New Zealand Daylight Time 2001
> From: holding99 at mindspring.com [mailto:holding99 at mindspring.com]
> One concept I would like to see challenged is that a closed
> ecosystem cannot be created such that players will not destroy
> said ecosystem by killing anything that moves.
I agree, I'd like to see that, too.
> Not that I have any ideas to help you proceed. :)
Begin with the assumption that players will kill anything that
moves, and work from there. :P
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