[MUD-Dev] Request for ideas

Hans-Henrik Staerfeldt hhs at cbs.dtu.dk
Wed Oct 3 15:52:21 New Zealand Daylight Time 2001

On Tue, 2 Oct 2001 holding99 at mindspring.com wrote:
> One concept I would like to see challenged is that a closed
> ecosystem cannot be created such that players will not destroy
> said ecosystem by killing anything that moves.
> Not that I have any ideas to help you proceed. :)

That would be interresting. I personally think it is a question of
size. Sure, if you cage 10000 people in on a small island, theyre
bound to use up all resources and destroy the environment.  If you
put 10000 people on a planet, it could most probably sustain them
for quite a time.

Hans Henrik Stærfeldt   |    bombman at diku.dk    | work:  hhs at cbs.dtu.dk      |
Address:                |___  +45 40383492    __|__       +45 45252425     __|
DTU, Kemitorvet,        | Scientific programmer at Center for Biological     |
bygn 208, CBS.          |  Sequence Analysis, Technical University of Denmark|

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