[MUD-Dev] Request for ideas
bruce at puremagic.com
Tue Oct 9 00:27:35 New Zealand Daylight Time 2001
Matt Mihaly wrote:
> On Wed, 3 Oct 2001, Dickinson, Dallas wrote:
>> Has this been done before? Actual game rules being decided
> Isn't that how LambdaMoo was/is run?
Was for some years before returning to wizardly fiat.
Scan down for LTAND2 for the return to wizardly fiat.
Although, the changes to LambdaMOO seem to have largely been to
reduce the load on the administrative staff, and in LTAND2, it is
-- begin quote --
Part of the need for administrators is also inherent
in the LambdaMOO security model and the organization
of LambdaCore, while some of this need is a consequence
of various quirks of LambdaMOO society (e.g., the
correspondence between RL identities and MOO identities
needing to remain secret and yet the need for someone
to maintain it). While we might consider ways to
decentralize some of these tasks, the fact remains
that we simply can't decentralize everything. We are
still open to your suggestions for ways to decentralize
what we can.
--- end quote ---
An interesting view on that type of built-in need for an
administrative staff can be found in part of "Living Inside the
"This essay is an attempt to describe and explain the way that an
unusual (but by no means anomalous) culture has developed under
the aegis of PMC-MOO, a text-based virtual-reality program that
runs on a networked Unix workstation. It is also an attempt to
describe the scholarly and pedagogical trajectory of this program,
by identifying the conceptual coordinates of its origin."
In this paper, John Unsworth describes the similarity between the
Capitalism, Unix and MOO, as well as a tie back to the principles
that emerged during the French Revolution of entitlement to rights
to equality, liberty, security, property.
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