[MUD-Dev] DAoC dev team (was: MMORPG Comparison (UO, EQ, AC, AO, DAoC))

Neufeld Neufeld
Wed Oct 17 15:40:04 New Zealand Daylight Time 2001

Robin Lee Powell wrote:

> Also, I've had to take over large pieces of undocumented code from
> others.  It's a nightmare.

Part of the point of XP is that no one owns a piece of code, so no
one person can quit or be hit by a bus and put the project in a
situation where someone has to "take over" code like that.

	- Don
MUD-Dev mailing list
MUD-Dev at kanga.nu

More information about the MUD-Dev mailing list