[MUD-Dev] Digimask Technology.
ian.macintosh at issystems.co.nz
Mon Nov 5 19:03:02 New Zealand Daylight Time 2001
Matt Owen wrote:
> Reading this article on BBC News online, about scanning in your
> facial features:
... snip ...
> Surely before too many developers start running with this, some
> sort of working group should be set up to establish a common file
> format, along with standard storage locations, security to protect
> your 'identity'... I'm sure I'm not even covering half the issues
I use a technique similar to the standard policeman's "identi-kit"
in my game. It is a predominantly static image, whereas their
system's primary focus seems to be animating the resulting picture
in a realistic manner. I've prototyped a wink and a grin to test
out some simple animation. It works very well.
Were you proposing something along these lines, or a fully featured
facial muscle Digimask clone, or perhaps that we should all
standardise on the Digimask technology itself?
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