efindel at earthlink.net
Sun Nov 11 16:08:23 New Zealand Daylight Time 2001
On Friday 02 November 2001 11:47, gamaiun at yahoo.com wrote:
> On Tue, 30 Oct 2001 16:10:46 -0800 (PST)
> "Koster, Raph" <rkoster at soe.sony.com> wrote:
>> If we want to go on a crusade to fix something, how about we fix
>> the fact that your average cartoon does a better job at
>> portraying the human condition than our games do?
> Why is it that the average cartoon portrays the human condition
> better? Are there no humans in those games, or do they not have
> stories and longings they want to express?
For that matter -- what is "the human condition"? Is there only
*one* "human condition"?
To me, the very phrase, "the human condition", reeks of projecting
your own values and morals onto others. It's like "the meaning of
life" -- there are lots of different people who will tell you that
life means a lot of different things. By the same token, I can
imagine quite a number of "human conditions".
|\ _,,,---,,_ Travis S. Casey <efindel at earthlink.net>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
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