[MUD-Dev] Role-Playing Games Are Not Dead

Matt Mihaly the_logos at achaea.com
Thu Nov 29 20:40:19 New Zealand Daylight Time 2001

On Wed, 28 Nov 2001, Michael Tresca wrote:

> This model reflects itself on MUD development.  I've seen too many
> MUDs run by the guy with the most coding experience.  This is by
> no means a guarantee that that person can "make a good game," and
> usually proves itself out with code that works but games that
> suck.

Likewise, I've seen too many MUDs run by the guy who had the most
P&P experience. Just because you like food and eat it on a daily
basis doesn't mean you can cook.


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