[MUD-Dev] Economic Growth (Was: [STORY] Story and population size)

John Buehler johnbue at msn.com
Mon Dec 10 12:36:00 New Zealand Daylight Time 2001

Koster, Raph writes:
>> -----Original Message-----
>> From: Daniel.Harman at barclayscapital.com

>> The next evolution in economies will require server based
>> categorisation and valuation of all items. We need the npcs to
>> compete in the economy on the same terms as the players, for this
>> to work, they need to know supply+demand+value.

> Wow, I thoroughly disagree. The next evolution in economies will
> involve getting the NPCs out of the loop, as they just distort it.

They distort it in entertaining ways, however.  That is, of course,
the goal of the content of any entertainment experience.


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