[MUD-Dev] Economic Growth (Was: [STORY] Story and population size)

Travis Nixon tnixon at avalanchesoftware.com
Wed Dec 12 12:12:39 New Zealand Daylight Time 2001


From: "Matt Mihaly" <the_logos at achaea.com>

> I agree 100%. The AI and economic modeling doesn't exist that
> wouldn't distort the player economy if the NPCs have any impact.

But the economy is severly distorted regardless.  With or without
NPCs.  The question is whether interesting relationships can be
created, entertaining dynamics added, by throwing NPCs into the
equation.

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