[MUD-Dev] Economic Growth (Was: [STORY] Story and population size)

Matt Mihaly the_logos at achaea.com
Wed Dec 12 23:40:35 New Zealand Daylight Time 2001

On Wed, 12 Dec 2001, Travis Nixon wrote:
> From: "Matt Mihaly" <the_logos at achaea.com>
>> I agree 100%. The AI and economic modeling doesn't exist that
>> wouldn't distort the player economy if the NPCs have any impact.
> But the economy is severly distorted regardless.  With or without
> NPCs.  The question is whether interesting relationships can be
> created, entertaining dynamics added, by throwing NPCs into the
> equation.

Yes, I'll concede that your way of phrasing the question is more


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