[MUD-Dev] [TECH] algorithm request
osiris at arkansas.net
Thu Dec 20 06:51:36 New Zealand Daylight Time 2001
----- Original Message -----
From: "Malcolm Tester II" <malcolm.tester at planetcad.com>
> I could use a little help with some math, if someone would be so
> inclined. I need a good way to shell out experience for combat,
> and I'm having a little difficulty coming up with a good way.
MERC2 mud codebases use this method where the more you kill a
certain type of creature the less you get. You might consider
checking that codebase out for an alternative point of view.
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