[MUD-dev] Fun in Games
Brandon J. Van Every
vanevery at 3DProgrammer.com
Wed Apr 10 21:02:41 New Zealand Standard Time 2002
John Szeder wrote:
> Personally, I would generalize that statement to be:
> "Emotional involvement is the primary and key component of
Doesn't explain the Zen Swordsman. Unless you want to say that by
detachment, one is dealing with one's emotions. But maybe the Zen
Swordsman doesn't play a game? I'm just leery of saying that
"emotion" is the common ground of all the things you listed.
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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