[MUD-Dev] [TECH] Preloading path information
osiris at arkansas.net
Thu Apr 25 12:30:40 New Zealand Standard Time 2002
I've been working with shortest path algorithms such as Djikstra's
and Bellman's. However, I recently came across an article on the
MUD-DEV list from April 2001
in which Hans-Henrik Staerfeldt suggested preloading parts or all of
the possible paths in the mud as long as your mud was static.
I was hoping to get some feedback on this suggestion. I realize that
this might create some amazing computational time during start-up
but would be very stable afterwards.
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