[MUD-Dev] Codename Blue & Facets - Nick Yee's new studies
johnbue at msn.com
Sun Apr 28 00:12:43 New Zealand Standard Time 2002
Dave Rickey writes:
> From: "John Buehler" <johnbue at msn.com>
>> Dave Rickey writes:
>>> From: John Buehler <johnbue at msn.com>
>>>> Raph Koster writes:
>>>>> - The "Explorer" Bartle's type does not appear to exist.
>>>> I would say that the explorer type doesn't have material to
>>>> entertain it in the three games mentioned.
>>> You can say that, but then you'd have to reconcile it with this
>> Please excuse me for being thick, but if I polled the players in
>> Dark Age of Camelot about whether they were politically liberal
>> and conservative and found that it was a 30/70 split,
>> respectively, does that mean that Dark Age of Camelot is about
>> liberal politics?
>> In other words, I'm not sure of your point. You seem to be
>> suggesting that because explorers play the games that the games
>> must be catering to exploration.
> No, your statement was equivalent to saying "No explorers were
> found because none play those games". That doesn't fit with the
> data from the Bartle Test. Therefore, you'd be stating that the
> Bartle Test is detecting Explorers that don't exist. Which is the
> same statement Raph made.
My statement was actually one of "No explorers were found because
exploration was not available". I don't believe I indicated a
conclusion of "therefore, explorers don't exist". In fact, I
believe that there are lots of explorers out there, waiting for a
game that provides greater possibilities for exploration. I'm one
of them. Once available, players will answer the question "Do you
enjoy exploration in game X" in the affirmative. Right now, they're
answering in the negative because exploration isn't what these games
Said another way, if I asked basketball players if they enjoyed
basketball for the great food it offered, they would say no. But
that would not be a statement that basketball players dislike like
MUD-Dev mailing list
MUD-Dev at kanga.nu
More information about the MUD-Dev