[MUD-Dev] [MLP] Why care about levels? (was: The use of ecology models)

T o F mailinglist1 at free.fr
Tue Apr 30 13:23:50 New Zealand Standard Time 2002

On Mon, 2002-04-29 at 13:31, shren wrote:

> In the first, the mage is aware of his attacker.  A 20th level
> mage fights as well as a 10th level fighter (minus the feats) -
> one would expect a fighter of such skill to take a lot of
> defensive wounds before the knife fighter got him.
> In the second, the mage is unaware.  If a 20th level rogue is
> sneaking up behind a 20th level mage, the rogue can get 3 attacks
> with his dagger from behind, each doing 1d4+10d6 or so.
> None of the hit point based systems I've played are quite as bad
> as you describe...

In a mmorpg like T4C (the fourth coming) there were a lot of people,
mostly mages, with a level 10 or 20 times superior as newbies, who
were standing quietly among gobelins, orcs and even newbies who were
stabbing them without effect.

These people were actually chating with others, and probably don't
have any view of their character.

It's very very frustrating when you see something like this.... you
can give hundreds of sword strikes on a person who don't even move
or answer.

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