[MUD-Dev] [MLP] Why care about levels? (was: The use of ecology models)

shren shren at io.com
Wed May 1 08:19:41 New Zealand Standard Time 2002


On 30 Apr 2002, T o F wrote:

> It's very very frustrating when you see something like
> this.... you can give hundreds of sword strikes on a person who
> don't even move or answer.

Funny you bring this up.  We're having a discussion about a mechanic
I came up with to make all damage dangerous but not all damage fatal
on a different list.

--
http://www.shren.net

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