[MUD-Dev] Developing A Web Generator

Derek Snider derek at idirect.com
Wed May 1 14:28:10 New Zealand Standard Time 2002

From: Kyndig

> To be sucessful, there needs to be flexibility in the cgi for all
> derivitive game servers. Would the best method of handling be the
> request of a 'standard upload template' in order to determine that
> games layout.

I'd recommend an XML derived format for the non-server specific

If you do it right, it might even end up being the next area file
format standard...
  MZML - MUD Zone Markup Language
  MDML - MUD Data Markup Language
  MAML - MUD Area Markup Language
  MWML - MUD World Markup Language


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