[MUD-Dev] People were talking about resets..
fred at clift.org
Mon May 20 08:58:47 New Zealand Standard Time 2002
On Fri, 17 May 2002, Michael Tresca wrote:
> What should an Explorer get for exploring his way to a monster?
> Exp and gold. On RetroMUD, players get exp for exploring (so long
> as they are moving slowly and reading the descriptions). There's
> also a
I'd be interested to hear a bit more detail on what you do here -
what do you measure? how do you keep track of things? what
anti-speed-walk measures you take etc...
Fred Clift - fred at clift.org -- Remember: If brute
force doesn't work, you're just not using enough.
MUD-Dev mailing list
MUD-Dev at kanga.nu
More information about the MUD-Dev