[MUD-Dev] People were talking about resets..

Fred Clift fred at clift.org
Mon May 20 08:58:47 New Zealand Standard Time 2002

On Fri, 17 May 2002, Michael Tresca wrote:

> What should an Explorer get for exploring his way to a monster?
> Exp and gold.  On RetroMUD, players get exp for exploring (so long
> as they are moving slowly and reading the descriptions). There's
> also a

I'd be interested to hear a bit more detail on what you do here -
what do you measure?  how do you keep track of things?  what
anti-speed-walk measures you take etc...


Fred Clift - fred at clift.org -- Remember: If brute
force doesn't work, you're just not using enough.

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