[MUD-Dev] Re: The Future of MMOGs... what\'s next?
Fri Jun 28 08:31:06 New Zealand Standard Time 2002
From: Talanithus HTML
> From: "Koster, Raph" <rkoster at soe.sony.com>
>> The execs wouldn't go for it...
> Out of curiosity, what was their reasoning behind not taking this
> route? As someone who believes that this sort of user content is
> the next progressive step in the industry, I would love to hear
> why it was shot down.
Fear that a hack would come out and destroy the subscription
business altogether. Desire to retain control of the intellectual
property. Belief in standard "let's do another box product"
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