[MUD-Dev] Star Wars Galaxies: 1 character per server
amanda at alfar.com
Wed Jan 1 13:25:52 New Zealand Daylight Time 2003
On Tuesday, December 31, 2002, at 09:02 PM, Lars Duening wrote:
> Amanda Walker wrote:
>> I never quite understood the mindset. If I don't like something,
>> I simply don't buy it. I don't waste my time arguing with the
>> manufacturer about their business.
> It's probably this quaint notion of demand and supply.
Exactly. There's an oversupply of games--why bother trying to
change a manufacturer's mind when there are so many alternatives out
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