[MUD-Dev] Star Wars Galaxies: 1 character per server

Amanda Walker amanda at alfar.com
Wed Jan 1 13:25:52 New Zealand Daylight Time 2003


On Tuesday, December 31, 2002, at 09:02  PM, Lars Duening wrote:
> Amanda Walker wrote:

>> I never quite understood the mindset.  If I don't like something,
>> I simply don't buy it.  I don't waste my time arguing with the
>> manufacturer about their business.

> It's probably this quaint notion of demand and supply.

Exactly.  There's an oversupply of games--why bother trying to
change a manufacturer's mind when there are so many alternatives out
there?

Amanda Walker


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