Brand Loyalty (was Re: [MUD-Dev] Requirements for MM(wasComplexities of MMOG Servers))
dubiousadvocate at hotmail.com
Fri Jan 3 05:57:20 New Zealand Daylight Time 2003
From: "Matthew Dobervich" <matthew.dobervich2 at verizon.net>
> Amanda Walker wrote:
>> In short, they are playing a growing MM LARP called "gank gaming
>> companies for free play" :-).
> I get a kick out of this point of view, that it's some great
> privilege to provide a company producing a persistent world free
> quality assurance work.
I get a kick out of the point of view that many publishers have the
days, that betas are simply public relations tools because
uncontrolled beta audiences tend to be non-sophisticated testers.
And so let's make betas even more uncontrolled. ;-)
I could just as easily decide that quiet dinner parties are a waste
of time because everytime I threw one I walked down lower main
street tapping every fifth person to come have free drinks and food.
And those ungrateful wretches sucked down my stuff, trashed my
house, and gave me a bad rep as a host. I should have thrown a
kegger instead! :-)
"Questions are a burden to others, answers a prison for oneself"
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