[MUD-Dev] Star Wars Galaxies: 1 character per server

Michael Tresca talien at toast.net
Mon Jan 6 19:57:05 New Zealand Daylight Time 2003

Caliban Tiresias Darklock posted on Sunday, January 05, 2003 3:11 PM

> Essentially, one company develops a core backend, but provides no
> game content. Other companies then provide actual game content,
> running on that core. And other companies operate the servers
> which provide game services to the public, using that
> content. Each company markets to the next one down the line, with
> the server operators being the ones who market the games
> themselves directly to the public.

You just recreated the extremely successful Open Gaming License


Excellent idea.  In theory, that's Neverwinter Nights.

Mike "Talien" Tresca
RetroMUD Administrator

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