Brand Loyalty (was Re: [MUD-Dev] Requirements for MM (wasComplexities of MMOG Servers))

Marc Fielding fielding at
Wed Jan 15 09:53:53 New Zealand Daylight Time 2003

[ Rayzam ]

> As a note, on Retro we try hard for the point about good content
> at all levels. There are older areas that need revamping of
> course. But as a mark of progress, we have some players who have
> played for years and never made it past level 30 [level 20 is
> ending what we'd call newbiedom]. These players play different
> characters, different race/class combinations. And they enjoy
> it. They have fun with that content and want to experience it all
> and in different ways.

Just out of curiosity, what percentage of your players exhibit these
"character tinkering" tendencies?


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