[MUD-Dev] Star Wars Galaxies: 1 character per server
fielding at computer.org
Wed Jan 15 13:26:15 New Zealand Daylight Time 2003
[ Marian Griffith ]
> On Sun 12 Jan, Marc Fielding wrote:
>> Of course, the less orthodox roleplayers may be able to function
>> quite well in a mass-market MMOG if they group with like minded
>> players, keep to less populated areas, focus on PVE gameplay, and
>> generally try to ignore that which isn't roleplaying.
> My opinion is that it will not work well, if at all. You will run
> into the tailor's dilemma for certain and most likely have to an-
> swer to the stamp collector's dilemma as well.
It depends on how much the roleplayers are willing to compromise and
adapt. The ability to roleplay a lone, defenseless tailor might not
be feasible in some mass-market MMOGs. Combat-oriented roleplaying
would probably have a greater likelihood of success.
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