Brand Loyalty (was Re: [MUD-Dev] Requirements for MM (wasComplexities of MMOG Servers))

Rayzam rayzam at
Thu Jan 16 18:25:07 New Zealand Daylight Time 2003

From: "Marc Fielding" <fielding at>
> [ Rayzam ]

>> As a note, on Retro we try hard for the point about good content
>> at all levels. There are older areas that need revamping of
>> course. But as a mark of progress, we have some players who have
>> played for years and never made it past level 30 [level 20 is
>> ending what we'd call newbiedom]. These players play different
>> characters, different race/class combinations. And they enjoy
>> it. They have fun with that content and want to experience it all
>> and in different ways.

> Just out of curiosity, what percentage of your players exhibit
> these "character tinkering" tendencies?

Of the vocal, core community, long-term players: around 15%. Of the
entire userbase, probably much less, but I'd have to do a poll to
find out.


MUD-Dev mailing list
MUD-Dev at

More information about the MUD-Dev mailing list