[MUD-Dev] NWN gets more MUD-like (again)

shren shren at io.com
Fri Jan 24 14:27:21 New Zealand Daylight Time 2003


On Wed, 22 Jan 2003, Freeman, Jeff wrote:

>   But the guys listed below my stuff claim to have solved that
>   problem, and say they have real-time db access working. This
>   could be absolutely huge for NWN online worlds....IF it
>   works. The biggest change will be that it will allow multiple
>   server worlds to function. Right now each world is a little
>   island, with no sharing of information between them...even
>   though they are SUPPOSED to be just parts of one big game world.

Rewriting the core game scripts to use the database and writing some
useful database schema for the game to use is almost as big a task
as actually allowing the queries.  Not that this isn't incredible
progress if it does what it says it does, but there's still a lot to
be done.


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