[MUD-Dev] Star Wars Galaxies: 1 character per server

Caliban Tiresias Darklock caliban at darklock.com
Thu Feb 6 06:49:47 New Zealand Daylight Time 2003

From: "Sasha Hart" <hart.s at attbi.com>
> [Amanda Walker]

>> More generally, why should it be a problem that people with
>> different amounts of time invested end up with different
>> experiences an abilities?

> A lot of it is probably envy.

The major source of envy is not the perception that someone else has
something you don't have, but that someone else has something you
can't get.  When character advancement is something players feel
they can't get, I think the game has a pretty big problem.

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