[MUD-Dev] Secondary characters as a mechanic

Brian Hook brianhook at pyrogon.com
Tue Feb 11 11:20:32 New Zealand Daylight Time 2003

On Sun, 9 Feb 2003 00:13:24 -0800 (PST), Serafina Pechan wrote:

> I don't see too many companies willing to mess with that revenue
> stream unless they start charging for the option to have
> simultaneous characters.

This assumes that this is the type of revenue stream the company is
based on.  It would be fair to say that companies with alternative
revenue streams (pay-for-item, pay-for-cap-removal, etc.) could
easily leverage a mechanic like this for even more income.


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