[MUD-Dev] Small Worlds, GDC talk
Fri Mar 7 17:03:09 New Zealand Daylight Time 2003
I have posted the full, unabridged version of my design talk at GDC on my
website. The version given at the conference did not have a full conclusions
section, and had various slides removed from the middle.
The talk was entitled "Small Worlds: Competitive and Cooperative Structures
in Online Worlds" and deals mostly with graph theory, network science, and
game theory as tools to examine online world populations and the online
world marketplace. I know a few list members were at the talk, so maybe some
of them can expand on anything that the slides do not convey adequately,
once they get back from the various conferences.
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