[MUD-Dev] BIZ: MMP subscriber numbers

Damion Schubert damion at zenofdesign.com
Thu Apr 17 00:45:04 New Zealand Standard Time 2003

From: Threshold RPG
> Second, most of the recent crop of MMORPGs just aren't very
> good. Earth & Beyond, WWII Online, Motor City Online, Asheron's
> Call 2, were all bombs. Motor City has already announced they are
> going under. I would imagine some or all of the others in that
> list won't be far behind. All they have to offer is better
> graphics, and that just doesn't cut it. Why leave a game you enjoy
> for an inferior game where you have to start over from scratch?

Not only do you have to start from scratch, but lets not forget that
UO and EQ have a huge head start on features than the rest of the
games out there.  You're not just competing with EverQuest, you're
competing with EverQuest, all the bug fixes they've done, all the
patches they've provided and all of the expansions they've shipped.
Same with UO.

Going into this battle with just a 'graphics vs gameplay' is a
dangerous bet, because most of these guys know that this is a place
you live, and ultimately gameplay has to win.  Newcomers on the
market have to offer a unique selling proposition in order to offer
a new promise.

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