[MUD-Dev] UDP vs TCP for MUD/MMORPG project.

Matt Mihaly the_logos at achaea.com
Sun May 11 15:35:31 New Zealand Standard Time 2003

On Thu, 8 May 2003, Jason Slaughter wrote:

> Hello, I am working on my own MUD/MMORPG type project. Game play
> will be similiar to a mud, however it will use it's own client so
> that it can include a GUI, graphics, etc.

*Wonders what "mud gameplay" means given that a mud could have any
sort of gameplay you can imagine that involves multiple people.*


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