[MUD-Dev] UDP vs TCP for MUD/MMORPG project.

Amanda Walker amanda at alfar.com
Thu May 15 23:07:11 New Zealand Standard Time 2003


On Sunday, May 11, 2003, at 10:45  PM, William wrote:

> The end result is that you are just transforming UDP into TCP, and
> what you save in terms of system resources, you will pay for in
> code complexity.

Not necessarily.  TCP provides one set of guarantees, but it's not
the only reliable transport protocol out there.  RTP, for example,
is much better suited for real-time streaming data (audio, video,
game state, etc.).

<insert reference to past Mud-Dev dead horse beating on this issue
;-)>

Amanda Walker


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