[MUD-Dev] Database vs. Disk

J C Lawrence claw at kanga.nu
Fri May 23 01:10:28 New Zealand Standard Time 2003


On Thu, 22 May 2003 20:08:54 -0600 
Kwon Ekstrom <justice at softhome.net> wrote:
> From: "Nicolai Hansen" <nic at aub.dk>
>> Bruce wrote:

> I've personally found that at the small to medium scale that
> performance is better with a file based system.

20 years ago one of the big fights in the MUD server world was
whether disk-based systems could perform even marginally as well as
in-memory systems.  At that time Marcus Ranum wrote UnterMUD and
UberMUD, both of which used disk-based databases for game content
while (in several cases) offering significantly better performance
and scalability than the then common in-memory systems (cf MOO).

--
J C Lawrence                
---------(*)                Satan, oscillate my metallic sonatas. 
claw at kanga.nu               He lived as a devil, eh?		  
http://www.kanga.nu/~claw/  Evil is a name of a foeman, as I live.

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