[MUD-Dev] Web vs. Java client

Baar - Lord of the Seven Suns baar at imperian.com
Sat Oct 18 01:30:07 New Zealand Daylight Time 2003

On Wed, 15 Oct 2003, Christopher Allen wrote:
> Mark 'Kamikaze' Hughes wrote:

> We've been fighting this at Skotos for several years. The main two
> things I can suggest is: A) avoid client java at all costs -- we
> tried forever and it the platform differences never made it worth
> the effort, and B) we've built an incredibly powerful client just
> using Mozilla's javascript, that is as good as our best ActiveX
> client for windows.

You know, once upon a time I would have agreed. After having seen
Iron Realms' Java client (latest version used on Achaea
<http:/www.achaea.com/> develop over the past two years and seeing
how many sites won't work on my Mac's IE or Safari browsers, I now
disagree. For client software for a Mud I'd have to say that Java is
an excellent choice so long as you are paying attention to making
sure it works on multiple platforms. What you are saying is, the
customer can choose the OS but the developer will choose the
browser, I'd rather have the choice of my own on both accounts and
Java will do this far easier than Javascript in my experience.

Play Imperian!
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