[MUD-Dev] MMORPG: where to start for making and running a gam e
mike at onlinealchemy.com
Thu Nov 13 07:17:59 New Zealand Daylight Time 2003
On Nov 12, 2003, at 3:35 AM, Daniel.Harman at barclayscapital.com wrote:
> From: Dave Rickey [mailto:dave at mutablerealms.com]
>> I dream of floundering like SWG. 300K and counting, last I
>> heard. Please, God, visit such misfortune upon me.
> Has anyone got figures to contrast that with the other reasonably
> high profile games?
Probably the best collection of information is on Bruce Woodcock's
Note that on this page (which is a few months out of date) the SWG
figures are registrations, not subscriptions. Still there are some
extremely interesting and not necessarily immediately apparent
trends represented there.
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