[MUD-Dev] Removing access to entertainment

Matt Mihaly the_logos at ironrealms.com
Tue Dec 2 08:27:58 New Zealand Daylight Time 2003

On Thu, 27 Nov 2003, Michael Sellers wrote:
> Matt wrote:

>> [Muds] are not generally about storytelling: They're generally
>> about achieving mechanics.

> And so we argue about the nature of the elephant, each revealing
> our own biases in the process.

Well, no. My preferences have nothing to do with it, especially
insofar as I don't personally enjoy achiever mechanics. I'm just
saying, look at the current offerings: All the most successful ones
are achiever-oriented. In text muds, probably 75% of them are.

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